from as far back as 2005 –we have you covered. Even with some eye candy enabled, we were able to consistently produce 30fps on Intel HD CPUs.Įven if you have an Intel GPU from before the HD series – things like the X3100, GMA 945, 'Intel 4 series', etc. Of course as you increase the draw distance and enable advanced shadows and reflections the framerate will decrease, but we have made every effort to maximise performance and I think it is safe to say we have achieved far more from Intel GPUs than any other modern game engine – many of which do not even work on Intel graphics. With a decent CPU (Intel Core i3 or above) you should have no trouble seeing 60 fps with better graphics quality than Java. We have made every effort to ensure that even people stuck with Shader Model 2 graphics cards from 10+ years ago can enjoy NXT, albeit at lower quality, of course.įor those with Intel HD graphics, you have not been forgotten about. NXT even works on cards like the Nvidia GeForce 6150 from 2005 and the ATI Radeon 9800 from 2003. Thanks to OpenGL’s excellent backwards compatibility, we are able to scale things down and to support some positively ancient cards too. Considering some of the modern effects we do at max graphics settings and the fact that we do shadows and irradiance in real time, this is an incredibly low recommended spec compared to other games on the market As a more concrete example: a Radeon HD 7770 or a GeForce GTX 460 will be able to max out NXT at 1080p 60 fps. The end result of our optimisations is higher FPS across the board and equality between cards. We have spent hundreds of man-hours with specialist tools offered by AMD and Nvidia to get everything possible out of their cards. With at least one AMD user on the NXT team, you can rest assured that NXT will run well regardless of which camp you fall into. In terms of GPU brands, we are currently seeing roughly equal performance between equivalent Nvidia and AMD cards. Our state-of-the-art rendering layer also means NXT is completely agnostic of any rendering API, so unlike Java there will not be visual differences between APIs. We hope to support more modern rendering APIs soon, and we have built NXT so it would be easy to add DirectX 12 or Vulkan support in the future. That being said, there are some very old graphics cards out there that do not work correctly with OpenGL– for that scenario we are taking a leaf out of Google’s book and using the same system they use in Chrome to run our OpenGL code under DirectX 9 via Angle - a last resort, if your graphics card isn’t up to scratch. It allows us to target the greatest range of computers with the fewest compromises. We have selected OpenGL because of its superior cross-platform support, as well as backwards compatibility. There has been some confusion over why we have selected OpenGL instead of DirectX, with misinformation about it being somehow worse than DirectX – this is completely false! Remember that we are starting from scratch – don’t take the current RuneScape DirectX and OpenGL settings as an example of how the two compare. We are not holding back modern GPUs, even low powered ones like the Intel HD series – it is our aim to squeeze as much performance as possible out of any given hardware. Despite that, we able to also support as low as OpenGL 2.0 at a minimum, which was released around the same time as Half-Life 2 – 12 years ago in 2004! Not only that, but we have managed to pull off modern triple-A effects on graphics cards from over a decade ago – so even on really low end hardware, NXT still looks amazing.įor newer graphics cards, we will be taking advantage of features added in later versions of OpenGL to provide high-fidelity lighting and shadows in the most efficient way possible. Since we are building a brand new game engine from the ground up, we have complete freedom with our system requirements. We have no plans to lose that reputation with NXT, and we are pulling out all the stops to make NXT run better than the existing Java-based client on any PC, and look better at the same time. Short answer – yes! RuneScape has earned a reputation as a game that can be played on very modest hardware, with some of the lowest system requirements of any actively maintained game. With the release of more amazing screenshots and videos of the new NXT client, no doubt the question many of you want answered is whether you can play it without having to go out and buy a new PC. Here's the next in our NXT dev blog series, answering one of the biggest questions - can I run it? (Spoilers: yes, you can!)
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